Monday, October 12, 2015

Organizing Complexity; Aphorisms on Ultimate Reality

Our world is one of distractions. Interestingly, distractions are both necessary and restrictive. The human mind is a very powerful entity; it processes information at extraordinary speeds; it both directs behavior and stores information while simultaneously accessing that information to encourage the direction of behavior. It is a miracle in itself to suggest with confidence that we have collectively managed to construct a series of social organizations that influence behavior and provide information
Complex systems seem to require feedback loops of information processing and information utilization. In fact, it is less a requirement than it is simply the nature of the systems at work. An entity behaves due to the information it receives. Thus, information in itself operates on several layers of primacy. There isn't ultimate primacy as much as there is a system at work that engages all layers in tandem. However, an ultimate system must exist in what Kant called the noumenal realm; or the space in which all entities within a system only access at the most fundamental levels. The primary laws that dictate what is allowed in a system are determined by whatever the parameters are. Certain parameters are not amenable; that is to say, because the largest majority (indeed, all things) seem to operate within certain unavoidable parameters, whatever exists in the noumenal realm must define the parameters. However, human understanding is also limited by a set of parameters. There is thus an outstanding and unavoidable paradox. We are reliant upon a certain Logic; that Logic constructs a Iimit for itself to operate. Within that limit, one might argue that such a limit is simply a product of the limits of the system that engages that logic. If a concept like evolution can thus emerge from a limited logical system, there must exist a system beyond the scope of the logic-understander that at the very least encourages the probable nature of potentiality. In this crevice we might encounter notions of God. However, it is not necessary to reduce that which we do not understand to a limited idea. Doing so might lead to an unnecessary limiting factor. The last thing a complex information system wants is a condition that limits it's ability to utilize information beyond what it requires to operate in a normal state. Indeed, novelty undermines the notion of any limiting feature, because any entity that defines it's own parameters must give way to a set of instructions that can up root it's former construction. This is evolution. Evolution does not destroy God. In reality it enables it as an open ended necessary condition. That is, it is a mistake to constrict God to a subset of rule systems that it's already limited creations define for it. A system does not operate if it's agents dictate it's rules, and it also does not operate if it's rule systems are not malleable in the face of novelty.
Systems require agents at work. Work, it turns out is the inherent product of opposing and complimentary forces. Common parlance understands work in sociocultural environments

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